How can I make my sprite jump up and move forward AT THE SAME TIME?


xguru
HOME ยป Game Development

I'm new to coding in general, and I'm trying to make a sprite's movements work. For some reason, he can only jump and THEN move, or move and THEN jump, but never at the same time. I'm using InputProcessor and a TiledMap system. Here's some code : @Overridepublic boolean keyDown(int keycode) { switch(keycode) { case Keys.W: if(canJump) { velocity.y = speed; canJump = false; } break; case Keys.A: velocity.x = -speed; break;

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