Anyone knows how to trigger a Symbian C++ application using any J2ME API
call? I have a J2ME application that needs a customized photo taking
application in Symbian C++. The reason for separating into two applications
is because J2ME has a limit in heap size and the J2ME needs to know the
path of photo after taking it.
I have a Blackberry app (j2me) the encrypt data and sends it to a
server, to a php page, and back again. For the app I use lcrypto-j2me-147
(Bouncy Castle) and mcrypt for the php part. The problem is that they are
encrypting the same text and producing different results. Thus the two
can't send encrypted data to one another.
I have an Image object in J2ME and I'd like to enconde it to GIF. I've already found a JPEG and PNG encoder as well, but I'm wondering if
it's possible to encode my Image in the GIF format, returning it's byte
I am producing a basic j2me application that collects gps information
and then sends it out over a wireless network.
It seems like
I need a thread to read GPS and a thread to send the data over the network.
This seems like a producer/consumer pattern with some sort of queuing
mechanism on teh consumer side that will allow the data to be held if the
connection is not available.
I am developing a j2me map based application. Screen is divided into a
grid of images and I have to request these images from a server. This can
be threaded. What is the maximum no of threads that I can spawn in a j2me
midlet? Is there a way to arrive at this no?
am creating a J2ME application which connects/accesses some php Files in
a remote server using j2me(HttpConnection). due to some network problems at
times the connection block for a long period of time. how would i create a
thread to try the connection given a timeout of 10seconds. if the
connection doesnt respond within the 10seconds the thread waits for another
5 seconds and retries again. th