I have been using http://www.opengl-tutorial.org/ and my shaders below
are derived from his tutorials, mainly I have changed variable names and I
removed the tag v coord inversion because I am using a dds image. I did
replace a vec3 with a value from an ambient texture as well.
#version 330 core // Input vertex
data, different for all executions of
I use this generator - http://nmg.codeplex.com/. But it generates
mapping files without schema. I have to go through all mapping files and
manually insert Schema("someschema") method. How can I
generate entities and mapping files with schema? Maybe another generator?
Thanks in advance.