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AS3 MouseEvent.MOUSE_MOVE event stops responding after MouseEvent.CLICK call
by Xpto in Web Design

I have several stage event handlers to enable mouseovers over several dynamically generated moviecilps on the stage that then change their alpha to indicate the mouse is over that particular mc... fairly trivial (mcOver handler). Additionally, I also want to know what MC is clicked, so I update a public variable (public var activemc:Number) with the ID of the dynamic movieclip when the mouse is

How do i use MouseEvent.ROLL_OUT and MouseEvent.CLICK at same time in Adoble Flash CS6?
by Chook2330 in Web Design

I'm making a website and I want to make MouseEvent.ROLL_OUT and then be able to click on the object i deffined as button. How can i do that?

I tried this but it's not working...

b2.addEventListener(MouseEvent.ROLL_OVER, b2_out);
b2.addEventListener(MouseEvent.CLICK, b2_clicked);
function b2_out(event:MouseEvent):void

AS3 + XML + MouseEvent
by Mark W in Programming Languages

I want to create a flash movie that uses XML to load some data. I want each line of data to appear one by one when a user clicks on the screen. So far I have all my data added to the screen but I'm not sure how to write the clicking mechanism for this.

I have tried adding a function that allows me to click to remove and object as seen here:

TAGS : MouseEvent

AS3 - e:MouseEvent = null?
by India in Programming Languages

I was reading a tutorial on how you can make a turret follow the mouse, for a game, and I stumbled across something I've never seen before.

private function showGhostTurret(e:MouseEvent = null):void
var target_placeholder:Sprite = e.currentTarget as Sprite;
ghost_turret.x = target_placeholder.x;
ghost_turret.y = target_placeholder.y;
TAGS : MouseEvent null

MouseEvent weirdness
by KompuKare in Programming Languages

I'm trying to create a MouseEvent with certain modifiers for UnitTesting. I'm using J2SE and the following code fails to pass:

public void testMouseEventProblem() {
MouseEvent event = new MouseEvent(new JPanel(), 1, System.currentTimeMillis(),
InputEvent.CTRL_DOWN_MASK | InputEvent.ALT_DOWN_MASK, 1,1, 0, false);
assertEquals(InputEvent.CTRL_DOWN_MASK | Inp

as3 TouchEvent vs MouseEvent
by Danny in Programming Languages

Just a quick question to those Air expert.

I am develop on Air for iPad app, just wonder is TouchEvent more efficient or MouseEevent is doing fine. i am talking about performance wise, things like doing drag and drop and ect...

ActionScript 3 MouseEvent run once
by Gerhard Miller in Programming Languages

What I want to do is to run once my over listener function. The problem is that once I do a mouse over into my movie clip "button", it enters a new loop again and again. How can I make it run only once, when the tween event is completed ?

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
function Over (e:MouseEvent):vo

Actionscript MouseEvent
by sep in Programming Languages

I have a MouseEvent function and I need to call it without MouseEvent as well. I know there is quick and easy way to do it but I forgot....

my_mc.addEventListener(MouseEvent.CLICK, callEvent);
function callEvent(e:MouseEvent):void
trace("Mouse event called");


now I need to call the same event without an

generating a MouseEvent in JavaFX
by ZsA in Java

I'm in need of simulating a MouseEvent.MOUSE_CLICKED. I want to use the fireEvent method of a particular Node in order to dispatch an event of the aforementioned type. However, I am struggling with generating one. It appears that javafx.scene.input.MouseEvent has no valid constructor, but old java.awt.event.MouseEvent objects can be instantiated this way. Still, I have

please help! how to emulate jre java.awt.MouseEvent in gwt?
by skulldrinker in Java

i want to emulate java.awt.MouseEvent class, and i define MouseEvent extends InputEvent which extends java.util.EventObject.

but when i run this in host mode, i got this error, it shows my InputEvent extends ComponentEvent. why? and how can i fix this? thanks!

java.lang.IllegalArgumentException: null source
at java.util.EventObject.<init>(EventObject.j

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