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Do I always get move semantics every time I copy a non const object that implements a move assignment?
Category : Programming Languages

For example:


std::vector<std::pair<std::string, bool > > v;
std::pair<std::string, bool> pr;
v.push_back( pr );

Assuming std::pair has defined a move assignment operator. Will the call to v.push_back automatically use the
move assignment or I need to specifically ask for it like so?


v.push_back( st

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Function to move file, and if exists, rename and move, inside foreach
Category : Programming Languages

I need to move multiple files from one folder to another, but if it exists in the destination folder, you need to rename (calling the function again), and move.


video1.flv, video2.flv, video3.flv, video4.flv, video5.flv


By moving the files will be renamed to 1.flv, 2.flv, 3.flv


If the file already exists 4.flv, video4.flv to move the file should be renamed to


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Is there a way to make Nautilus move files under version control using the VCS's move command?
Category : Operating Systems

For example, say I moved a file from /project/file.cs to /project/subdir/file.cs. It would be nice if nautilus automatically converted this to bzr mv /project/file.cs /project/subdir/file.cs. Is it possible to set this up?


It would also be nice if I was warned when doing a plain old mv on version controlled files, but I suppose tha


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dc.LineTo not drawing on OnPaint() unless I move the use the mouse and move the window out of view?
Category : Programming Languages

Unless I make "static CPaintDC dc(this);" the line won't draw? But this is not good as it will eventually error, also the graphics wont' keep on the screen.


Not sure what I am doing wrong


Note: I have a Timer that calls to this every 100ms(x and y are incremented)
thx


void CGraphicsDlg::OnPaint()
{
CString s;
CPaintDC dc(th

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How to Do a Partial DITY Move (Personally Procured Move) in the Military With a POV
Category : Careers & Job Searching
When executing military permanent change of station orders, the easiest way to transport your household goods (HHG) is to have the government pay for packers to box up all of your belongings and move them to your next duty station. You are likely, however, to drive at least one family vehicle with a number of items that you will need before the movers arrive at your new home. You may want to execu

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How do I move a bunch of files using a Move MSBuild task and a wildcard?
Category : Programming Languages

I have a folder with files that have names starting with App_Web_ and ending with .dll. I don't know what's in between those parts and I don't know the number of files. I need MSBuild to move those files into another folder.


So I composed this:


<Move
SourceFiles="c:sourceApp_Web_*.dll"
DestinationFolder="c: arget"
/&

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How to move whole layout move up when soft keyboard open in android
Category : Android

I want to move my layout which has several views in it so when user touch edit text
then keyboard open and my layout widget goes up.
I have even use code in manifest android:windowSoftInputMode="adjustPan"
then android:windowSoftInputMode="adjustPan|adjustResize"
Nothing work so please help me
Here is my xml


<?xml version="1.0" encoding="utf-

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On implementing std::swap in terms of move assignment and move constructor
Category : Programming Languages

Here is a possible definition of std::swap:


template<class T>
void swap(T& a, T& b) {
T tmp(std::move(a));
a = std::move(b);
b = std::move(tmp);
}

I believe that


std::swap(v,v) is guaranteed to have no effects and
std::swap can be implemented as above.

Th


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Do I really have to nullify all the members in move constructor/move asigment or just pointers?
Category : Programming Languages

I'm having really hard time to learn nullifying the "other" object, I've just read the whole big article about move semantics here and I'm disappointed because it does not cover nullifying.


Please explain me do we really need to nullify all the members of "other" or just pointers that are pointing to dynamically allocated memory?


Why would we care about nullifying the me


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iPad: Move UIView with animation, then move it back
Category : Mobile Programming

I have the following code in a UIView subclass that will move it off the screen with an animation:


float currentX = xposition; //variables that store where the UIView is located
float currentY = yposition;
float targetX = -5.0f - self.width;
float targetY = -5.0f - self.height;
moveX = targetX - currentX; //stored as an instance variable so I can hang on to it

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