|Networking: Difference between Transport layer and Networking Layer|
| by Max Ollerenshaw in Network & Servers|
In Internet Model there are four layers: Link -> Networking -> Transport
I don't really know the difference between
networking layer and transport layer. As I read:
layer: include congestion control, flow control, reliability ...
Networking layer: route data from A to B
So, base on
above properties, I see that there
|C# Networking API's|
| by dmossakowski in Programming Languages|
Lately I've been looking for a good networking API i could possibly use
and/or reference some of the code within, but i have mere luck searching
for some on Google/Bing. Hopefully somebody here has seen and/or used a
helpful networking API for C#.
Thanks in advanced.
|What is a Hub in Networking?|
| by mii in Computers|
Most networking devices serve a simple purpose that can easily be
understood by the average user. The hub is one such device that seems
complicated in theory, but is in fact a very simple device. Connecting
to the NetworkThe simplest network is just between two computers. Adding a
hub allows a user to connect more than two computers. Must hubs have ports
where users insert CAT-5 cable into the
|Networking with ios|
| by GunnarHafdal in Programming Languages|
I have an application that was written in Java and runs on the users
machine. I now want to build an application on the iPhone which will
communicate with my java app.
Can somebody point me in the
right direction on how I can send and receive TCP packets with the iPhone,
I want to of course be able to do that using wifi and 3G.
|P2P Networking under the each NAT|
| by ruby in Network & Servers|
I'm doing some mobile project, that need to P2P communication with two
And I faced with problem. (cause it's rare that smartphone have
I found some answers. It is 'UDP Hole
I guess I understand about 'UDP Hole Punching' 100%
conceptually, and write some codes.
But it doesn't work.
This is my situation.
|Networking with C++|
| by tedrodai in C & C++ & C#|
I'm a newcomer to using C++ but have got a general Idea of its
syntax and useability. I want to learn how to communicate over networks
through C++ programming though but I can't seem to find any tutorials for
Does anyone know any good resources to learn about
networking with C++ or what I should start with?
|Networking for Xna (C#) and C++?|
| by David Colebatch in C & C++ & C#|
Me and some friends were thinking about making an online game with XNA
game studio. Our games mainly used Winsock for the networking portion, but
our most recent project used RakNet where the server was in C++ and the
Client used a small RakNet wrapper I wrote. As far as I know XNA can't
really use DLLs, so I was wondering what a good networking solution would
1) C# already has
|Networking in C/C++?|
| by enginecrew in Programming Languages|
I am a begginer C++ programmer. In C#, I used the
System.Net.Sockets.Socket class, which represents a networking socket, to
create/connect a server. How can I do the same thing in C/C++? Are there
any classes like this?
|About Ad Hoc Networking|
| by z1ggy in Computers|
Ad hoc has a Latin root meaning "for this purpose only," and the U.S.
military's DARPA research program developed the ad hoc network in the
1970s. Most computers today include all of the tools necessary to use and
install an ad hoc network just about anywhere. Although an ad hoc network
can save money and is one of the easiest networks to set up and use, it
also carries some added risks. Identi
|What Are the Causes of Social Networking?|
| by zclin in Internet|
Social networking websites like Facebook and MySpace are household names.
They allow users to connect, communicate and share media like photos and
videos. What may not be well known is what sparked the creation of social
networking. Since 1997, different patterns of demand, imitation and gradual
expansion caused social networks to transform from basic, obscure sites to
complex, popular ones. So