Ctor Initializer: self initialization causes crash?
By : user2358560
Date : March 29 2020, 07:55 AM
wish help you to fix your issue I had a hard time debugging a crash on production. Just wanted to confirm with folks here about the semantics. We have a class like ... , The first constructor is equivalent to code :
Test()
: m_str()
{
// members initialized ...
m_str = m_str;
}
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Crash after the second RichEdit initialization in x64
By : Ben Waltbe
Date : March 29 2020, 07:55 AM
I hope this helps . Since the reported fault module is Richedit20.dll_unloaded it means you are unloading the DLL while code from it is still in use. For example, if you still have a richedit window open when you (completely) free the DLL, you can see crashes like that as soon as anything triggers a call to the control's window-proc. This is because the control's window-proc was inside the unloaded DLL code.
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c++ dynamic array initialization crash
By : 魏玉党
Date : March 29 2020, 07:55 AM
hope this fix your issue I have the following code where i call a function and create a dynamic array of ints and then fill that array with an algorithm , You are accessing A out of bounds here: code :
for (int i=2;i<=N;i++){
A[i] = ....
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Crash with lazy initialization
By : user2055574
Date : March 29 2020, 07:55 AM
this will help You are making a recursive call. Never access the property in the getter or setter method of the property. You want: code :
- (UIImage *)image {
if (!_image) {
_image = [[UIImage alloc] init];
... get image data from url ...
_image = [UIImage imageWithData:urldata];
}
return _image;
}
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CIContext initialization crash
By : Anna Chen
Date : March 29 2020, 07:55 AM
Hope this helps I tested a theory and it worked. Since ciContext was being initialised with view initialisation, it seemed like the app was crashing due to a race condition. I moved the initialisation for ciContext into my loadCamera method and it hasn't crashed since. UPDATE code :
let eaglContext = EAGLContext(API: .OpenGLES2)
let ciContext = CIContext(EAGLContext: eaglContext)
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