Conflict between system call number and system call handler pointer
may help you . Are you sure you're comparing like architectures? On
different architectures, system calls may well have different numbers. For
instance, on x86, close is indeed 6, while on x86-64, close is 3 (looked up
in unistd.h on my PC).
Date : October 14 2020, 11:12 PM , By : Chimaobi Sylvester